![]() Provide for your population’s needs through a deep web of production lines, as they move through the social strata from peasant to noble, catering to each race’s desires.Deal with troublesome creatures, from Dragons to Imps, Wraiths and Trolls and venture into deep, dark and curious dungeons spread across the map.Help decide their fate through a choose-your-own-adventure style quest and event system. Explore a new world filled with secrets, sending out adventuring parties into the unexplored mists. ![]() Accessible for beginners, with complex and deep gameplay for experienced city-builders.Research new technologies and dabble in magical conjuration to support your growing settlements.Build a sprawling network of towns and villages as you forge a new civilisation.Help the Humans, Dwarves, Elves and Orcs of Talam begin anew in the fabled land of Ineron. You can see what we have planned for our first couple of updates in the Early Access timeline.”Ī unique blend of City Building, Social Management, Exploration and Adventure gameplay, Distant Kingdoms brings a rich fantasy world to life. We plan on using community polls to help decide what we work on as well as taking direct suggestions to prototype and potentially incorporate! There's also a handy suggestions/bug reporting feature built right into the game (Press F9 during gameplay). Our developers interact regularly there, showing off Work in Progress imagery, funny bugs and gathering feedback. “We already have a great group of people over on our official Discord server, but we'd LOVE to have even more. How are you planning on involving the Community in your development process? “Yes, we will raise the price proportionally upon Full Release, to reflect the additional content that will be implemented.” Will the game be priced differently during and after Early Access? You will be able to play all four of the races within the game (Humans, Orcs, Dwarves and Elves), discover a range of encounters on two different maps, with 40 unique goods and associated production chains implemented, and more than 60 types of buildings to construct.” “Our approach to Early Access is to put out a game that a player can get hours of entertainment from, a solid foundation to build on. What is the current state of the Early Access version? Additional maps, models, productions, monsters & magic!Īnd we’re of course eager to hear what you think!”.A full Campaign Story Mode in the world of Ineron. ![]() We have a lot of ideas we want to include in a full release (as well as considering our player feedback) such as: “With Early Access, we’re releasing an experience we hope you’ll enjoy, something that delights our community and provides a taste of what’s to come. How is the full version planned to differ from the Early Access version? “We anticipate that the Early Access will last for one year, with regular feature updates scheduled during this time, driven by our own plans and shaped by community feedback throughout.” By sharing our journey with passionate players, collecting feedback and listening to opinions, we will make our game better and more rewarding than going it alone!”Īpproximately how long will this game be in Early Access? Feedback is an incredibly important part of our development process, and as city-builder/strategy game players ourselves, we know that community feedback can help shape the game to be what we all want and love. After passionately working on Distant Kingdoms for three years, we have watched it grow, change and become an experience we’re eager to share with you. Official statement regarding Orthrus Studios:
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